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Have you ever wished you could explore the Grand Budapest Hotel? Now, thanks to some students at NYU Game Center, you can.

Maquisard is a game inspired by the events and visual style of the Wes Anderson film The Grand Budapest Hotel, where you play the new lobby boy at the Maquisard Hotel who is trying to help the resistance discover the identity of a government agent staying at the hotel.

Over the course of three days you investigate each of the hotel’s guests in order work out who the government agent is and help the resistance. You are only provided with the traits of the person but no other clues, the rest is up to you.

The game has some endearing humour and is heavy on the pastel colour pallette, keeping it in line with the Wes Anderson’s famed aesthetic.

The game was created by students at  New York University Game Center and was also selected as part of the IndieCade Showcase at E3 2015. Check out the demo video above and get your copy here.

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